I have toyed with the idea of exposing this, either as a global preference or as a per-game setting on a future "Audio" panel in the inspector, but to be honest: unlike MT-32 support, it's a niche option that to me doesn't justify the UI space.įor now in any case, you can specify a soundfont path using the following Terminal command:ĭefaults write MIDISoundFontPath -string "/absolute/path/to/my/soundfont.sf2" That's correct: this is a hidden feature with no UI.
#Roland sound canvas va with garageband install
Configuring this "out of the box" on OS X has become quite cumbersome ever since Quicktime X and requires outdated software (often requiring Rosetta) or doing a full install of Xcode to acquire needed programs.Įdit: Looking at the repository it seems that the underlying system is able to load a user-specified sound font, so the UI exposing that feature is "just" missing. So while one might want to use MT-32 for - say - Monkey Island (which truly shines using it), TIE Fighter or Dark Forces will sound better using General Midi and a proper modern sound font.Īs Boxer passes General Midi music to core audio (bypassing its internal MT-32 support), it could use an available sound font. TIE Fighter was composed on a Roland SC-55 which is a General Midi device, so it's MT-32 track is also just a converted General Midi soundtrack. X-Wing's CD Rom version however sports only the General Midi tracks (even for the MT-32). Case in point: X-Wing's floppy version has a MT-32 sound track, it's General Midi sound track was converted from the MT-32 version.
![roland sound canvas va with garageband roland sound canvas va with garageband](https://www.dtmstation.com/wp-content/uploads/2015/12/23791380502_0655797b9e_z.jpg)
![roland sound canvas va with garageband roland sound canvas va with garageband](https://harmonic-sound.com/wp-content/uploads/sc201601.jpg)
Selection of Sound fonts - Core Audio is able to use SF2 sound font files, DOSBOX supposedly supports this in OS X natively (see ).Adding to the amazing work done for MT-32 support in Boxer, I'd very much like to see a possibility to also configure additional audio options, e.g.: